The cast (part 1)

Piczle is built around a central group of characters whose adventures inevitably lead to logic-puzzle solving. The cast has grown slowly over each Piczle game, with the main focus always being on our central three characters; Professor Matrix, Score-chan and Gig. 2019's Piczle Colors saw a little more in-depth information on them by way of … Continue reading The cast (part 1)

Product, not project

I have realised I perform a simple mind-trick with every project I move from prototype to production. Once I'm satisfied with initial tests and some basic prototyping, there comes a point where you need to focus on turning what you have into a full-fledged game. Now of course you don't need me to tell you … Continue reading Product, not project