Hello readers! As some of you who follow Score Studios' social media pages (Twitter, Instagram or Facebook) may have noticed I have recently happily welcomed a daughter to the world, which has frankly taken a lot of my time and energy - hence the lack of devblog posts over the last few weeks. They always … Continue reading A slow return
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Blueprints: In-game messaging
Aside from character dialogues Piczle Cross Adventure also features some basic in-game messaging. In Piczle Colors some information was broadcast to the player through a fake Twitter-style social media post pop-up. When the player reached a milestone, unlocked a level, earned a trophy or anything like that, one of the game's characters would "tweet" at … Continue reading Blueprints: In-game messaging