Materials: Preview texture

Piczle Colors was in need of a material that dynamically built a texture for the puzzle "solution reveal", considering there was an option that players could unlock to play randomly generated puzzles. What this post is not about is how I achieved this in Piczle Colors because, lordy...that was...special. I dread to even think about … Continue reading Materials: Preview texture

Materials: Clue numbers

For a change I thought I'd write about a hypothetical, and one of the things I usually do to avoid extra work. Or rather, not just to avoid extra work but to keep it easy to change things on a whim. Let's create a texture for Piczle Cross clue numbers with the minimum amount of … Continue reading Materials: Clue numbers