Creating patches (v.1.0.1)

Though every attempt is made to ensure a game is as bug-free on release as possible, it is almost guaranteed some errors will slip through the net. Testing by various parties, myself, QA teams, publishers and eventually users will throw up all manner of little quirks nobody else had noticed. Luckily in these days of … Continue reading Creating patches (v.1.0.1)

More than just a logic-puzzle

From the very first game the Piczle series has been about adding some game-y-ness to the logic-puzzle formula. Even though most logic-puzzles in and of themselves appeal to puzzle fanatics, I truly believe that adding an extra layer or two on top of them can enhance the experience. The problem with a lot of game … Continue reading More than just a logic-puzzle

Introducing Piczle Cross Adventure

It is a little know but perhaps somewhat interesting fact that before Score Studios was founded I was working on a picture crossword (nonogram, "picross") type game on my own. I simply love these kinds of puzzles, so more than anything it was a labour of love. Once Score Studios became a legal entity and … Continue reading Introducing Piczle Cross Adventure