Blueprints: Get a clue

The nonogram puzzles in Piczle Cross Adventure are merely a string of 1s and 0s. Everything else required is calculated while playing the game. Actually, let me take a step back and correct this lie. The puzzles all live in one big datatable, with the puzzle part itself forming a string of 1s and 0s. … Continue reading Blueprints: Get a clue

Feature rich design

The best thing about the simplicity of Unreal Engine 4, as well as some intensive planning, means that Piczle Cross Adventures has a slew of options to cater the logic-puzzle game play to your exact liking. Game options Obviously the usual music and sound effect toggles are present. This is a given for any game … Continue reading Feature rich design

Introducing Piczle Cross Adventure

It is a little know but perhaps somewhat interesting fact that before Score Studios was founded I was working on a picture crossword (nonogram, "picross") type game on my own. I simply love these kinds of puzzles, so more than anything it was a labour of love. Once Score Studios became a legal entity and … Continue reading Introducing Piczle Cross Adventure